duke-rt: Ray-traced rendering for the Raze engine1

Ray-traced rendering for the Raze engine, and, specifically, Duke 3D. Forked from the Build engine port Raze, backed by GZDoom tech.

... part of T2, get it here

URL: https://github.com/postmemetic/Duke-RT

Author: postmemetic
Maintainer: René Rebe <rene [at] exactco [dot] de>

License: GPL
Version: 0.3.4

Remark: Does cross compile (as setup and patched in T2).

Download: https://github.com/postmemetic/Duke-RT/ Duke-RT-0.3.4.tar.gz

T2 source: duke-rt.cache
T2 source: duke-rt.desc

Build time (on reference hardware): 900% (relative to binutils)2

Installed size (on reference hardware): 0.00 MB, 7 files

Dependencies (build time detected): at-spi2-core bash binutils bzip2 cairo cmake coreutils diffutils gawk gdk-pixbuf git glib grep gtk+ gzip harfbuzz libdispatch libsdl2 libx11 linux-header make pango pkgconfig sed tar xorgproto zmusic

Installed files (on reference hardware): n.a.

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).